PES 2014 Faces Texturing Info: i gonna show you a new technic to make face textures for PES 2014 .
Warning before start to tutorial:
you have to make a very accurate 3d model to have the best result with this technic .
Also , i suggest you to load default texture in .png format in blender before painting , because painting over dds is very slow .
i’m still learning/searching new features , like automatic uv mapping (unwrap) , actually we paint texture over default uv map which is not optimized for edited models. (too much stretching)
we can edit uv map manually like last year , but it’s boring and would take many time , so better to wait and find automatic way (3ds max pelt tool ? unwvrella ? … )
question :
how do you extract the default face the one you use (with face and hair)?