PES 2011 Console Crowd Exporter By Panos:
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1. Requirements
2. Using the tool
3. Known Bugs
4. Credits
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1. Requirements
To use this tool you must have installed .NET Framework 3.0 or above.
You must not move any DLL from the inside of the Program Folder or the tool may malfunction
To use this tool, you must have a SEF file created from the SEF 2008 script for Blender, developed by liberostelios
This SEF file, must contain CROWD parts, or the tool won’t work.
2. Using the tool
When you have launched the tool, click the button “Read SEF”, and select any appropriate SEF2008 formatted file.
If you are following the above requirements and still the tool can’t read the SEF, then try adding a simple mesh in the UPPER_SIDE part.
If the SEF is loaded correctly, the program will tell you that the file is succesfully analized, and that you can export the PARAM file now.
Now, press the “Save PAR” button, and save the new bin in the directory you want. That’s it, you created a new PS3/Xbox 360 PES2011 Crowd Param file.
3. Known Bugs
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Ingame
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LEFT crowd parts, don’t always look to the pitch, so they are turned 180 degrees from their original position. This is due to the code in the pestools library
is old, but will be updated in the future.
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Program
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Avoid pressing the “Save PAR” button before loading the SEF file. Doing so, will lead the program to crash.
4. Credits
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Developer
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Panos
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Library
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liberostelios, modified by Panos
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Support
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PES 2011 Console Crowd Exporter By Panos Download Links: