PES 2011 Gameplay Patch v1.05 by komu contents:
This patch will remove some of the code that decreased on demand (or before games), some of the players stats on certain situations.
The idea of this code was to balance some of the in-game situations but is wrongly implemented and causes annoying “AI “cheating-like” feeling.. (some other parts that do similar functions are not entirely removed in this patch)
Also it will fix some of the “Form Status Arrows” issues mentioned…
Next patches will include other improvements in the AI / stats and maybe we can remove some of that stupid delays/stop animations as requested.
Features:
Changelog v1.03:
– Improved AI: sharper and more “big match” aware, less “fake” cheating
– reduced stupid lags when controlling/receiving the ball
– better response
– Totally removed AI scripting dependence for players form in game.
– More realistic player behavior (top players should behave and perform like top players and differentiate from mediocre players)
– Players get to the end of the match in better shape (PES default made em look like zombies with 20 minutes left!!)
Changelog v1.04:
Now we are tuning the real gameplay deep into the AI (both AI CPU and player AI mates).
The play should be more intelligent with better more realistic game build up. AI will react in a more realistic way to how game strategies are being played, both position and passing are tuned.
Funny enough, I just enabled parts of the code that were unused due to coding malpractice.
Looks like KONAMI left all the ingredients for an excellent game but they refused to make it right??? (smells like a commercial trick)
NOTE: The result of the patch is that AI will participate on a more intelligent way on the game, this is a subtle change that should improve the gameplay a lot. But don’t expect miracles, the game is what it is.
Changelog v1.05:
-Tune up the fatigue for non CPU players.
Instructions:
1) use the patcher tool to patch pes2011.exe
2) enjoy
Where is patcher tools?