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	<title>pes 2012 on PESPatchs.com</title>
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		<title>PES 2012 Features &#038; HD Screenshots Released !</title>
		<link>https://pespatchs.com/2011/06/pes-2012-features-hd-screenshots-released.html</link>
					<comments>https://pespatchs.com/2011/06/pes-2012-features-hd-screenshots-released.html#comments</comments>
		
		<dc:creator><![CDATA[AKYAR]]></dc:creator>
		<pubDate>Tue, 07 Jun 2011 22:01:06 +0000</pubDate>
				<category><![CDATA[Pes 2012]]></category>
		<category><![CDATA[Pes 2012 Demo]]></category>
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		<category><![CDATA[pes 2012]]></category>
		<category><![CDATA[pes 2012 demo release date]]></category>
		<category><![CDATA[pes 2012 details]]></category>
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		<guid isPermaLink="false">https://www.pespatchs.com/?p=28229</guid>

					<description><![CDATA[<p>&#8220;PES 2012 HD Screenshots&#8221; Released with Features: Konami announced details for pes 2012..PES 2012 demo probably will release September 2011.When pes 2012 demo release,we will post pes 2012 patches for you PES 2012 New Features: Active AI: PES 2012 strives to recreate the movement and team ethic of real football, and Active AI plays a ... <a title="PES 2012 Features &#038; HD Screenshots Released !" class="read-more" href="https://pespatchs.com/2011/06/pes-2012-features-hd-screenshots-released.html" aria-label="More on PES 2012 Features &#038; HD Screenshots Released !">Read more</a></p>
<p>The post <a href="https://pespatchs.com/2011/06/pes-2012-features-hd-screenshots-released.html">PES 2012 Features &#038; HD Screenshots Released !</a> appeared first on <a href="https://pespatchs.com">PESPatchs.com | PES Patch - PES Edit</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>&#8220;<strong>PES 2012 HD Screenshots</strong>&#8221; Released with Features:<br />
Konami announced details for <strong><span style="color: #ff0000;">pes 2012</span>.</strong>.<strong><a href="https://www.pespatchs.com/2011/04/pes-2012-demo.html">PES 2012 demo</a></strong> probably will release September 2011.When <a href="https://www.pespatchs.com/2011/04/pes-2012-demo.html">pes 2012 demo</a> release,we will post <strong><a href="https://www.pespatchs.com">pes 2012 patches</a></strong> for you</p>
<p><strong>PES 2012 New Features</strong>:<br />
<strong>Active AI</strong>: <strong>PES 2012</strong> strives to recreate the movement and team ethic of real football, and Active AI plays a vital role in this. Players will no longer flock to a ball, but will make intelligent runs to create space and draw markers, while others will make themselves available, instigate runs, and visibly call for the ball. In the box, support players will make diagonal decoy runs, full backs will overlap on the wings and midfielders will provide support from behind the ball. The new Active AI routines ensure the flow of a match is more natural, with specific routines for both attack and defence. Hold-up play implemented last year has been improved for easier control with more effectiveness. Defending as a unit plays a key role, and players now hold a tight line, check on the distance between each other, track back as a unit, and fill in for each other. As individuals they also make better decisions to close space, block and tackle.<br />
<a href="https://www.pespatchs.com/wp-content/uploads/e3-Active-AL.jpg"><img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-28230" title="e3 Active AL" alt="" src="https://www.pespatchs.com/wp-content/uploads/e3-Active-AL.jpg" width="410" height="231" srcset="https://pespatchs.com/wp-content/uploads/e3-Active-AL.jpg 410w, https://pespatchs.com/wp-content/uploads/e3-Active-AL-300x169.jpg 300w" sizes="(max-width: 410px) 100vw, 410px" /></a></p>
<p><strong>Jostling</strong>: Physicality is a key component in <strong>PES 2012</strong>, with player strength one of their key individual attributes, and having a vital effect on how they can use their strength to win the ball in a one-on-one situation. Players now fall depending on how they are challenged, with more realistic animations used to show the challenges between two jostling players.<br />
<a href="https://www.pespatchs.com/wp-content/uploads/e3_jostling.jpg"><img decoding="async" class="alignnone size-full wp-image-28231" title="e3_jostling" alt="" src="https://www.pespatchs.com/wp-content/uploads/e3_jostling.jpg" width="410" height="231" srcset="https://pespatchs.com/wp-content/uploads/e3_jostling.jpg 410w, https://pespatchs.com/wp-content/uploads/e3_jostling-300x169.jpg 300w" sizes="(max-width: 410px) 100vw, 410px" /></a></p>
<p><strong>Graphics</strong>: Several aspects of the game have enjoyed a huge overhaul. Player facial expression is now much richer and the lighting effects are more natural, while new cameras show off the huge variety of pitch-side movement, with more detail on and around the game than ever before.<a href="https://www.pespatchs.com/wp-content/uploads/e3_Graphics.jpg"><img decoding="async" class="alignnone size-full wp-image-28232" title="e3_Graphics" alt="" src="https://www.pespatchs.com/wp-content/uploads/e3_Graphics.jpg" width="410" height="231" srcset="https://pespatchs.com/wp-content/uploads/e3_Graphics.jpg 410w, https://pespatchs.com/wp-content/uploads/e3_Graphics-300x169.jpg 300w" sizes="(max-width: 410px) 100vw, 410px" /></a></p>
<p><strong>Off The Ball Control</strong>: Equally key to opening up <strong>PES 2012</strong> is the ability to highlight any player at any time. A new system has been implemented, allowing users to switch players with ease. In defence, the right stick is now used to select any outfield player, while set pieces are also enhanced through its use. Goal kicks, corners, free kicks and throw-ins now let the user quickly take control of any player off the ball, enabling clever runs which create space for an attack.<br />
<a href="https://www.pespatchs.com/wp-content/uploads/e3_off-the-ball-control.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-28233" title="e3_off the ball control" alt="" src="https://www.pespatchs.com/wp-content/uploads/e3_off-the-ball-control.jpg" width="410" height="231" srcset="https://pespatchs.com/wp-content/uploads/e3_off-the-ball-control.jpg 410w, https://pespatchs.com/wp-content/uploads/e3_off-the-ball-control-300x169.jpg 300w" sizes="auto, (max-width: 410px) 100vw, 410px" /></a></p>
<p><strong>Referee AI</strong>:Referees are also crucial to general game flow and their AI has been greatly enhanced to ensure fewer interruptions to play. Decisions are improved, and advantage is played much more regularly in offside and free kick scenarios. As such, refs will only intervene when truly necessary, but they will show cards if necessary once play has broken down.<br />
<a href="https://www.pespatchs.com/wp-content/uploads/e3-Referee-AI.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-28234" title="e3 Referee AI" alt="" src="https://www.pespatchs.com/wp-content/uploads/e3-Referee-AI.jpg" width="410" height="231" srcset="https://pespatchs.com/wp-content/uploads/e3-Referee-AI.jpg 410w, https://pespatchs.com/wp-content/uploads/e3-Referee-AI-300x169.jpg 300w" sizes="auto, (max-width: 410px) 100vw, 410px" /></a></p>
<p><strong>Pass Support</strong>: Accessed through the new personal player settings, Pass Support allows users to determine the level of AI assistance when passing the ball. Players can opt for one of five settings from full support, right up to full veteran setting which switches off all assistance so that the direction, weight and speed of every pass is at their disposal.<br />
<a href="https://www.pespatchs.com/wp-content/uploads/e3_pass-support.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-28235" title="e3_pass support" alt="" src="https://www.pespatchs.com/wp-content/uploads/e3_pass-support.jpg" width="410" height="231" srcset="https://pespatchs.com/wp-content/uploads/e3_pass-support.jpg 410w, https://pespatchs.com/wp-content/uploads/e3_pass-support-300x169.jpg 300w" sizes="auto, (max-width: 410px) 100vw, 410px" /></a></p>
<p>We are really pleased to implement so many improvements within the areas that our fans wanted changed,” commented Jon Murphy, European PES Team Leader at Konami Digital Entertainment GmbH. “<strong>PES 2012</strong> is about matching real football, whilst ensuring an unrivalled gameplay experience. The trailer highlights many of the innovations we have added, and, more importantly, how they benefit the game. There’s plenty more to come, but for now we look forward to seeing how fans react.”<a href="https://www.pespatchs.com/wp-content/uploads/e3_screenshot10.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-28236" title="e3_screenshot10" alt="" src="https://www.pespatchs.com/wp-content/uploads/e3_screenshot10.jpg" width="410" height="231" srcset="https://pespatchs.com/wp-content/uploads/e3_screenshot10.jpg 410w, https://pespatchs.com/wp-content/uploads/e3_screenshot10-300x169.jpg 300w" sizes="auto, (max-width: 410px) 100vw, 410px" /></a></p>
<p>KONAMI will be detailing further key enhancements to <strong>PES 2012</strong> in the coming months.<br />
<a href="https://www.pespatchs.com/wp-content/uploads/e3_screenshot11.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-28237" title="e3_screenshot11" alt="" src="https://www.pespatchs.com/wp-content/uploads/e3_screenshot11.jpg" width="410" height="231" srcset="https://pespatchs.com/wp-content/uploads/e3_screenshot11.jpg 410w, https://pespatchs.com/wp-content/uploads/e3_screenshot11-300x169.jpg 300w" sizes="auto, (max-width: 410px) 100vw, 410px" /></a></p>
<p><strong>PES 2012</strong> will be released for PlayStation(R)3, Xbox 360, PC-DVD, Wii, PSP(R) (PlayStation(R)Portable) and PlayStation 2 in Autumn, 2011.<a href="https://www.pespatchs.com/wp-content/uploads/e3_screenshot12.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-28238" title="e3_screenshot12" alt="" src="https://www.pespatchs.com/wp-content/uploads/e3_screenshot12.jpg" width="410" height="231" srcset="https://pespatchs.com/wp-content/uploads/e3_screenshot12.jpg 410w, https://pespatchs.com/wp-content/uploads/e3_screenshot12-300x169.jpg 300w" sizes="auto, (max-width: 410px) 100vw, 410px" /></a></p>
<p>Source:<a href="http://www.pesfan.com/news/9717963/PES-2012-shows-its-form-at-E3/">PESFAN</a></p>
<p>The post <a href="https://pespatchs.com/2011/06/pes-2012-features-hd-screenshots-released.html">PES 2012 Features &#038; HD Screenshots Released !</a> appeared first on <a href="https://pespatchs.com">PESPatchs.com | PES Patch - PES Edit</a>.</p>
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		<title>KONAMI REVEAL MORE PES 2012 NEWS!</title>
		<link>https://pespatchs.com/2011/05/konami-reveal-more-pes-2012-news.html</link>
					<comments>https://pespatchs.com/2011/05/konami-reveal-more-pes-2012-news.html#comments</comments>
		
		<dc:creator><![CDATA[AKYAR]]></dc:creator>
		<pubDate>Mon, 30 May 2011 18:27:42 +0000</pubDate>
				<category><![CDATA[Pes 2012]]></category>
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		<category><![CDATA[pes 2012]]></category>
		<guid isPermaLink="false">https://www.pespatchs.com/?p=28052</guid>

					<description><![CDATA[<p>Konami today revealed the second piece of news for PES 2012, following the announcement video featuring Seabass two weeks ago. The official press release: Konami Digital Entertainment GMbH today revealed the first in-game images from its forthcoming PES 2012 title, showcasing the newly-implemented movements and animations the new game enjoys. The new screens show a variety ... <a title="KONAMI REVEAL MORE PES 2012 NEWS!" class="read-more" href="https://pespatchs.com/2011/05/konami-reveal-more-pes-2012-news.html" aria-label="More on KONAMI REVEAL MORE PES 2012 NEWS!">Read more</a></p>
<p>The post <a href="https://pespatchs.com/2011/05/konami-reveal-more-pes-2012-news.html">KONAMI REVEAL MORE PES 2012 NEWS!</a> appeared first on <a href="https://pespatchs.com">PESPatchs.com | PES Patch - PES Edit</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.pespatchs.com/wp-content/uploads/Pes-2012.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-28053" title="Pes 2012" src="https://www.pespatchs.com/wp-content/uploads/Pes-2012.jpg" alt="" width="510" height="287" srcset="https://pespatchs.com/wp-content/uploads/Pes-2012.jpg 912w, https://pespatchs.com/wp-content/uploads/Pes-2012-300x168.jpg 300w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a></p>
<p>Konami today revealed the second piece of news for PES 2012, following the <a href="https://www.pespatchs.com/2011/05/pes-2012-announcement-official-video.html">announcement video</a> featuring Seabass two weeks ago.</p>
<p>The official press release:<br />
Konami Digital Entertainment GMbH today revealed the first in-game images from its forthcoming PES 2012 title, showcasing the newly-implemented movements and animations the new game enjoys.</p>
<p>The new screens show a variety of situations from within PES 2012 that have been bolstered by new animations, visual enhancements and control elements. The Tokyo-based team has worked hard to ensure PES 2012 is a more fluid and playable experience, with the jostling system used in last year’s game now enhanced to offer proper bodily contact and physical reactions, while close control and the team AI has been reworked to provide a more realistic recreation of real football.</p>
<p>As such, PES 2012 gives the player total control, with dribbling now refined, while passing and build-up play are enhanced by AI that ensures teammates will make dummy runs and support the player with the ball.</p>
<p>PES 2012 will be released later in the year.<br />
<a href="https://www.pespatchs.com/wp-content/uploads/PES2012_1.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-28054" title="PES2012_1" src="https://www.pespatchs.com/wp-content/uploads/PES2012_1.jpg" alt="" width="560" height="410" /></a><a href="https://www.pespatchs.com/wp-content/uploads/PES2012_2.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-28055" title="PES2012_2" src="https://www.pespatchs.com/wp-content/uploads/PES2012_2.jpg" alt="" width="560" height="410" /></a></p>
<p>The post <a href="https://pespatchs.com/2011/05/konami-reveal-more-pes-2012-news.html">KONAMI REVEAL MORE PES 2012 NEWS!</a> appeared first on <a href="https://pespatchs.com">PESPatchs.com | PES Patch - PES Edit</a>.</p>
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		<title>PES 2012 Real Football Simulation</title>
		<link>https://pespatchs.com/2011/05/pes-2012-real-football-simulation.html</link>
					<comments>https://pespatchs.com/2011/05/pes-2012-real-football-simulation.html#comments</comments>
		
		<dc:creator><![CDATA[AKYAR]]></dc:creator>
		<pubDate>Sat, 14 May 2011 11:53:59 +0000</pubDate>
				<category><![CDATA[Pes 2012]]></category>
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		<guid isPermaLink="false">https://www.pespatchs.com/?p=27808</guid>

					<description><![CDATA[<p>&#8220;PES 2012&#8221; Real Football Simulation : KONAMI details focus for forthcoming Pro Evolution Soccer simulation. Konami Digital Entertainment GmbH has outlined its ambitious plans and focus for PES 2012, which it will release in Autumn 2011 for PlayStation®3, Xbox 360® video game and entertainment system from Microsoft, Windows PC, Wii, PSP® (PlayStation®Portable) and PlayStation®2, and ... <a title="PES 2012 Real Football Simulation" class="read-more" href="https://pespatchs.com/2011/05/pes-2012-real-football-simulation.html" aria-label="More on PES 2012 Real Football Simulation">Read more</a></p>
<p>The post <a href="https://pespatchs.com/2011/05/pes-2012-real-football-simulation.html">PES 2012 Real Football Simulation</a> appeared first on <a href="https://pespatchs.com">PESPatchs.com | PES Patch - PES Edit</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.pespatchs.com/wp-content/uploads/PES-Producer.jpg"><img loading="lazy" decoding="async" class="alignleft size-full wp-image-27809" title="PES Producer" src="https://www.pespatchs.com/wp-content/uploads/PES-Producer.jpg" alt="" width="287" height="161" srcset="https://pespatchs.com/wp-content/uploads/PES-Producer.jpg 410w, https://pespatchs.com/wp-content/uploads/PES-Producer-300x168.jpg 300w" sizes="auto, (max-width: 287px) 100vw, 287px" /></a>&#8220;<strong>PES 2012</strong>&#8221; Real Football Simulation : KONAMI details focus for forthcoming Pro Evolution Soccer simulation. Konami Digital Entertainment GmbH has outlined its ambitious plans and focus for <a href="https://www.pespatchs.com">PES 2012</a>, which it will release in Autumn 2011 for PlayStation®3, Xbox 360® video game and entertainment system from Microsoft, Windows PC, Wii, PSP® (PlayStation®Portable) and PlayStation®2, and which again boasts exclusive use of the UEFA Champions LeagueTM &amp; UEFA Europa LeagueTM licences.</p>
<p>“For me, the ultimate aim in the ongoing PES series is to match what people see when they go to a match or watch a big game on TV with what they experience on their console,” explains Shingo ‘Seabass’ Takatsuka, the Creative Producer of the Pro Evolution Soccer series. “As such, in consultation with football fans across the globe, we have been working non-stop to isolate and determine how to make our game marry in with how real football is played. This is key to <strong>PES 2012</strong>, and key to providing the ultimate football experience within a console title.”<br />
<a href="https://www.pespatchs.com/wp-content/uploads/Gameplay.jpg"><img loading="lazy" decoding="async" class="size-large wp-image-27810 alignnone" title="Gameplay" src="https://www.pespatchs.com/wp-content/uploads/Gameplay-1024x576.jpg" alt="" width="614" height="346" srcset="https://pespatchs.com/wp-content/uploads/Gameplay-1024x576.jpg 1024w, https://pespatchs.com/wp-content/uploads/Gameplay-300x168.jpg 300w, https://pespatchs.com/wp-content/uploads/Gameplay.jpg 1280w" sizes="auto, (max-width: 614px) 100vw, 614px" /></a><br />
To this end, <strong>PES 2012</strong> continues KONAMI’s determination to work with fans of both the PES series and football in general, to create a truly realistic, immersive and utterly playable take on the modern game. Thus, the focus in <strong>PES 2012</strong> is the instinctive way the game can be played and on teamwork in particular. Seabass and his Tokyo team have worked to recreate the very essence of top-level football, ensuring the new game’s AI engine has undergone a major overhaul and provide an experience akin to being part of a real team.</p>
<p>Attacking play is a cornerstone of <strong>PES 2012</strong>, and the new game benefits from a more open approach that allows users to dictate the pace of movement, with all-new AI elements incorporated so team mates make runs and offer support in one-on-one situations. Players make useful dummy runs to draw defenders, and this offers users greater options to move the ball around when they are being closed down. Thus, the team works together a more cohesive unit, reacting to the movements of the player with the ball, and working to force the opposing team into mistakes.<br />
<a href="https://www.pespatchs.com/wp-content/uploads/Gameplay-2.jpg"><img loading="lazy" decoding="async" class="size-large wp-image-27811 alignnone" title="Gameplay 2" src="https://www.pespatchs.com/wp-content/uploads/Gameplay-2-1024x576.jpg" alt="" width="614" height="346" srcset="https://pespatchs.com/wp-content/uploads/Gameplay-2-1024x576.jpg 1024w, https://pespatchs.com/wp-content/uploads/Gameplay-2-300x168.jpg 300w, https://pespatchs.com/wp-content/uploads/Gameplay-2.jpg 1280w" sizes="auto, (max-width: 614px) 100vw, 614px" /></a><br />
Zonal marking and positional defending are also massively enhanced; ensuring players are forced to work harder to split the opposition defence. Meanwhile a new cursor switching system has been implemented using the right analogue stick to switch to any player on the field. This allows users to pick a team mate anywhere on the pitch, thereby allowing players to react to threats faster, and to shut down attacks more quickly. Hold up play is being tweaked to give even greater control. AI defenders are able to hold a much tighter defensive line, position themselves better and track opponents more efficiently. The off-the-ball switching also extends to key set pieces, such as goal kicks, corners, free kicks and throw-ins, and allows users to target a specific player and send them on runs or to drag defenders out of position, and allows for quick breaks and space to be exploited more easily.</p>
<p>The physicality of top-level football is represented as <strong>PES 2012</strong> extends the jostling system of its predecessor. Defenders rely on their strength and stature to force a player from the ball as strikers and play makers make use of unique attributes to beat their markers. Tighter, more accurate collisions see players tumbling dependent on how they are knocked off the ball. Crucially, control is not lost, allowing the stumbling player to be brought directly back under control.<a href="https://www.pespatchs.com/wp-content/uploads/Gameplay-3.jpg"><img loading="lazy" decoding="async" class="alignnone size-large wp-image-27812" title="Gameplay 3" src="https://www.pespatchs.com/wp-content/uploads/Gameplay-3-1024x576.jpg" alt="" width="614" height="346" srcset="https://pespatchs.com/wp-content/uploads/Gameplay-3-1024x576.jpg 1024w, https://pespatchs.com/wp-content/uploads/Gameplay-3-300x168.jpg 300w, https://pespatchs.com/wp-content/uploads/Gameplay-3.jpg 1280w" sizes="auto, (max-width: 614px) 100vw, 614px" /></a><br />
The result is a game that, more than ever, truly represents the key attributes of the world’s greatest players, but without sacrificing balance and allowing single players to waltz undefended through a game. Coupled with heavily tweaked animation, more detailed lighting techniques, a wider variety of player styles, improved dead-ball situations, expanded tactics and a new customisable pass feature, means that <strong>PES 2012</strong> truly captures the essence of top-flight football.</p>
<p>“Team work is what separates the world’s greatest teams from their peers, and is the hub of everything within <strong>PES 2012</strong>,” added Takatsuka. “<strong>PES 2012</strong> focuses on the core elements of top-level football: attacking play, freedom of movement, the creation of space, and working together as a unit both up field and in defence. These elements combine to create a game that flows and ebbs like a real match, with individual shows of brilliance changing a game, and more control over every aspect of play within a wide-ranging yet instinctive control system. <strong>PES 2012</strong> will turn the heads of fans everywhere.”</p>
<p>KONAMI will be detailing further key enhancements to <a href="https://www.pespatchs.com/2011/04/pes-2012-demo.html">PES 2012 demo</a> in the coming months.</p>
<p>Source : PESFan.com</p>
<p>The post <a href="https://pespatchs.com/2011/05/pes-2012-real-football-simulation.html">PES 2012 Real Football Simulation</a> appeared first on <a href="https://pespatchs.com">PESPatchs.com | PES Patch - PES Edit</a>.</p>
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		<title>Pes 2012 Demo Release on June ?</title>
		<link>https://pespatchs.com/2011/05/pes-2012-demo-release-on-june.html</link>
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		<dc:creator><![CDATA[AKYAR]]></dc:creator>
		<pubDate>Thu, 05 May 2011 20:59:44 +0000</pubDate>
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					<description><![CDATA[<p>The announcement of Konami, they clearly mentioned that thier planning which is about holding a global online screening event the week before this year’s E3 to help “build buzz” before the show. According to the publisher the June 2 screening will include live events in a number of cities such as Los Angeles, San Francisco, Toronto, ... <a title="Pes 2012 Demo Release on June ?" class="read-more" href="https://pespatchs.com/2011/05/pes-2012-demo-release-on-june.html" aria-label="More on Pes 2012 Demo Release on June ?">Read more</a></p>
<p>The post <a href="https://pespatchs.com/2011/05/pes-2012-demo-release-on-june.html">Pes 2012 Demo Release on June ?</a> appeared first on <a href="https://pespatchs.com">PESPatchs.com | PES Patch - PES Edit</a>.</p>
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										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://www.pespatchs.com/wp-content/uploads/Konami.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-27672" title="Konami" src="https://www.pespatchs.com/wp-content/uploads/Konami-1024x191.jpg" alt="" width="614" height="115" srcset="https://pespatchs.com/wp-content/uploads/Konami-1024x191.jpg 1024w, https://pespatchs.com/wp-content/uploads/Konami-300x56.jpg 300w, https://pespatchs.com/wp-content/uploads/Konami.jpg 1654w" sizes="auto, (max-width: 614px) 100vw, 614px" /></a>The announcement of Konami, they clearly mentioned that thier planning which is about holding a global online screening event the week before this year’s E3 to help “build buzz” before the show.</p>
<p>According to the publisher the June 2 screening will include live events in a number of cities such as Los Angeles, San Francisco, Toronto, São Paulo and Mexico City. Viewings will be open to “a select number of journalists, gamers and KONAMI fans” and will include new company announcements, exclusive interviews with developers, and never-before-seen game trailers.</p>
<p>“The annual E3 show is the world’s marquee video game conference and trade show event that draws a critical mass of gaming enthusiasts from all over the globe,” said Shinji Hirano, President of Konami Digital Entertainment, Inc. “This year, we want to build buzz ahead of E3 by hosting our own Pre-E3 show that will tie the viewing party attendees from each city with online viewers through Flickr, Twitter and Facebook.”</p>
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<p>The post <a href="https://pespatchs.com/2011/05/pes-2012-demo-release-on-june.html">Pes 2012 Demo Release on June ?</a> appeared first on <a href="https://pespatchs.com">PESPatchs.com | PES Patch - PES Edit</a>.</p>
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